How It Works

Move to Play.

Kids reach, wave, jump, and move to control the game - no handheld controller required.

01

Basic Controls

Wave to Browse

Wave one hand to browse games and move through on-screen choices.

Raise Both Hands to Start

Raise both hands when you are ready to enter or start a game.

Move to Play

Different games may ask kids to reach, wave, tap, jump, move side to side, or dodge.

Cross Arms to Exit

Cross both arms over your chest to exit a game. Move the tracking star to "NO" to cancel exit.

02

Before You Play

Stand Where Owlzoom Can See You

Make sure Owlzoom can see your child's whole body and both hands clearly on the screen.

Use a Clear Play Area

Keep enough space around your child for reaching, waving, jumping, and moving safely.

Use Bright, Even Lighting

A bright, evenly lit room works best. Avoid strong backlight, mirrors, glass, fans, or moving objects in Owlzoom's view.

Adjust the Camera Angle or Position

If the whole body or hands are not visible, adjust Owlzoom's angle or have your child move to a better spot.

03

Find the Right Play Position

Start around 6.5 ft / 2 m from Owlzoom, then adjust Owlzoom's camera angle based on your child's height and standing distance.

The best position is where Owlzoom can clearly see your child's whole body and both hands.

04

Motion Play Tips

  • Start with bigger, slower movements until your child gets used to the game.
  • Keep the whole body and both hands visible when the game needs motion tracking.
  • Stand where Owlzoom can see clearly - not too close, not too far, and not outside the camera view.
  • If tracking feels off, adjust Owlzoom's angle or your child's position and try again.
05

Playing Together

Some Owlzoom games may support up to two players.

For the best experience, make sure both kids have enough space and Owlzoom can see each child's whole body and hands clearly.

If a game does not respond well with two kids, try playing with one child first.

Need Help?

Visit the Help Center for setup, motion tracking, gameplay, and update questions.

Go to Help Center