Wave to Browse
Wave one hand to browse games and move through on-screen choices.
How It Works
Kids reach, wave, jump, and move to control the game - no handheld controller required.
Wave one hand to browse games and move through on-screen choices.
Raise both hands when you are ready to enter or start a game.
Different games may ask kids to reach, wave, tap, jump, move side to side, or dodge.
Cross both arms over your chest to exit a game. Move the tracking star to "NO" to cancel exit.
Make sure Owlzoom can see your child's whole body and both hands clearly on the screen.
Keep enough space around your child for reaching, waving, jumping, and moving safely.
A bright, evenly lit room works best. Avoid strong backlight, mirrors, glass, fans, or moving objects in Owlzoom's view.
If the whole body or hands are not visible, adjust Owlzoom's angle or have your child move to a better spot.
Start around 6.5 ft / 2 m from Owlzoom, then adjust Owlzoom's camera angle based on your child's height and standing distance.
The best position is where Owlzoom can clearly see your child's whole body and both hands.
Some Owlzoom games may support up to two players.
For the best experience, make sure both kids have enough space and Owlzoom can see each child's whole body and hands clearly.
If a game does not respond well with two kids, try playing with one child first.
Visit the Help Center for setup, motion tracking, gameplay, and update questions.
Go to Help Center